Monday, November 3, 2014

Quarzenic





During the making of the last online release, I started sculpting a new character in between casting and tooling. I had been drawing some new characters and wanted to start in on a new figure. I wanted to bring someone in who could pose a real threat to our existing heroes of Prismiria. Something big , but at the same time functional and fun. This meatball is a hefty chunk of resin that I think some of you might like as much as I do. There is a few different variations you can make within the figure. Above are some photos of that and some size comparison shots as well.

 Here enters Quarzenic!

After the planet of Velgeris was overrun by the Treeborgs, they wasted no time gathering what they could to forge new weaponry and gear. It was within their nature to fuse different elements with themselves to create new and powerful lifeforms and or weapons. 

They had found remains of Prismirian soldiers across Velgeris and started tinkering with its technology. Many failed experiments came along. However, one experiment stood out from the rest. It was a creature that had elements of the mechanical Treeborgs while also harnessing the power and aesthetics of a Prismirian Knight. These two elements combined made a volatile creation that they were yearning for. This was their way of taking Prismiria and furthering their experimentation. 

Without any delay, they commanded their new creation to travel to Prismiria and pave the way for the Treeborg invasion... 

More photos and the Designer Con rundown in a little bit! 

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